@inproceedings{chandler-05-effects,
author = {Angie Chandler and Joe Finney},
title = {On the effects of loose causal consistency in mobile multiplayer games},
booktitle = {NetGames '05: Proceedings of 4th ACM SIGCOMM workshop on Network and system support for games},
year = {2005},
isbn = {1-59593-156-2},
pages = {1--11},
location = {Hawthorne, NY},
doi = {http://doi.acm.org/10.1145/1103599.1103602},
publisher = {ACM Press},
address = {New York, NY, USA},
}
@inproceedings{yan-05-systematic,
author = {Jeff Yan and Brian Randell},
title = {A systematic classification of cheating in online games},
booktitle = {NetGames '05: Proceedings of 4th ACM SIGCOMM workshop on Network and system support for games},
year = {2005},
isbn = {1-59593-156-2},
pages = {1--9},
location = {Hawthorne, NY},
doi = {http://doi.acm.org/10.1145/1103599.1103606},
publisher = {ACM Press},
address = {New York, NY, USA},
}
@article{ boulic-04-versatile,
author = {Ronan Boulic, Branislav Ulicny, Daniel Thalmann},
title = {Versatile Walk Engine},
journal = "Journal of Game Development (JOGD)",
volume = "1",
number = "1",
year = "2004",
}
@inproceedings{klaas-05-particle,
author = {Mike Klaas, Tristram Southey, Warren Cheung},
title = {Particle-based communication among game agents},
booktitle = {Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment International Conference},
year = {2005},
isbn = {1-57735-235-1},
pages = {75--5},
location = {Marina del Rey, CA},
publisher = {AAAI Press},
address = {Menlo Park, CA, USA},
}
@misc{ yang-05-particle,
author = "Suling Yang",
title = "Particle-based State Estimation and Communication for Game Agents",
year = "2005"
}
@inproceedings{magerko-05-story,
author = {Brian Magerko},
title = {Story Representation and Interactive Drama},
booktitle = {Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment International Conference},
year = {2005},
isbn = {1-57735-235-1},
pages = {87--5},
location = {Marina del Rey, CA},
publisher = {AAAI Press},
address = {Menlo Park, CA, USA},
}
@inproceedings{billings-03-approximating,
author = {Darse Billings and
N. Burch and
Aaron Davidson and
Robert Holte and
Jonathan Schaeffer and
T. Schauenberg and
Duane Szafron},
title = {Approximating Game-Theoretic Optimal Strategies for Full-scale
Poker.},
booktitle = {IJCAI},
year = {2003},
pages = {661-668},
crossref = {ijcai-2003}
}
@proceedings{ijcai-2003,
editor = {Georg Gottlob and
Toby Walsh},
title = {IJCAI-03, Proceedings of the Eighteenth International Joint
Conference on Artificial Intelligence, Acapulco, Mexico,
August 9-15, 2003},
booktitle = {IJCIA},
publisher = {Morgan Kaufmann},
year = {2003}
}
@article{golle-05-preventing,
author = {Philippe Golle and Nicolas Ducheneaut},
title = {Preventing bots from playing online games},
journal = {Comput. Entertain.},
volume = {3},
number = {3},
year = {2005},
issn = {1544-3574},
pages = {3--3},
doi = {http://doi.acm.org/10.1145/1077246.1077255},
publisher = {ACM Press},
address = {New York, NY, USA},
}
@article{magerkurth-05-pervasive,
author = {Carsten Magerkurth and Adrian David Cheok and Regan L. Mandryk and Trond Nilsen},
title = {Pervasive games: bringing computer entertainment back to the real world},
journal = {Comput. Entertain.},
volume = {3},
number = {3},
year = {2005},
issn = {1544-3574},
pages = {4--4},
doi = {http://doi.acm.org/10.1145/1077246.1077257},
publisher = {ACM Press},
address = {New York, NY, USA},
}
@article{mallon-05-stand-up,
author = {Bride Mallon and Brian Webb},
title = {Stand up and take your place: identifying narrative elements in narrative adventure and role-play games},
journal = {Comput. Entertain.},
volume = {3},
number = {1},
year = {2005},
issn = {1544-3574},
pages = {6--6},
doi = {http://doi.acm.org/10.1145/1057270.1057285},
publisher = {ACM Press},
address = {New York, NY, USA},
}
@inproceedings{schaeffer-05-solving,
author = {Jonathan Schaeffer and
Yngvi Bj{\"o}rnsson and
N. Burch and
Akihiro Kishimoto and
Martin M{\"u}ller and
Robert Lake and
Paul Lu and
Steve Sutphen},
title = {Solving Checkers.},
booktitle = {IJCAI},
year = {2005},
pages = {292-297},
crossref = {ijcai-05}
}
@proceedings{ijcai-05,
editor = {Leslie Pack Kaelbling and
Alessandro Saffiotti},
title = {IJCAI-05, Proceedings of the Nineteenth International Joint
Conference on Artificial Intelligence, Edinburgh, Scotland,
UK, July 30-August 5, 2005},
booktitle = {IJCAI},
publisher = {Professional Book Center},
year = {2005},
isbn = {0938075934}
}
@article{sweetser-05-gameflow,
author = {Penelope Sweetser and Peta Wyeth},
title = {GameFlow: a model for evaluating player enjoyment in games},
journal = {Comput. Entertain.},
volume = {3},
number = {3},
year = {2005},
issn = {1544-3574},
pages = {3--3},
doi = {http://doi.acm.org/10.1145/1077246.1077253},
publisher = {ACM Press},
address = {New York, NY, USA},
}
@inproceedings{ducheneaut-04-social,
author = {Nicolas Ducheneaut and Robert J. Moore},
title = {The social side of gaming: a study of interaction patterns in a massively multiplayer online game},
booktitle = {CSCW '04: Proceedings of the 2004 ACM conference on Computer supported cooperative work},
year = {2004},
isbn = {1-58113-810-5},
pages = {360--369},
location = {Chicago, Illinois, USA},
doi = {http://doi.acm.org/10.1145/1031607.1031667},
publisher = {ACM Press},
address = {New York, NY, USA},
}
@inproceedings{taylor-03-power,
author = {T. L. Taylor},
title = {Power games just want to have fun?: instrumental play in a MMOG.},
booktitle = {DIGRA Conf.},
year = {2003},
ee = {http://www.digra.org/dl/display_html?chid=http://www.digra.org/dl/db/05163.32071},
crossref = {digra-2003}
}
@proceedings{digra-2003,
title = {Digital Games Research Conference 2003, 4-6 November 2003,
University of Utrecht, The Netherlands},
booktitle = {DIGRA Conf.},
year = {2003}
}
@inproceedings{thurau-05-bayesian,
author = {C. Thurau and T. Paczian and C. Bauckhage},
title = {Is Bayesian Imitation Learning the Route to Believable Gamebots?},
booktitle = {Proceedings of the 1st Annual North American Game-On
Conference {(GameOn'NA 2005)}},
pages = {3--9},
year = 2005,
month = aug,
publisher = {Eurosis}
}
@inproceedings{niu-04-safety,
author = { X. Niu and M. Müller},
title = {An improved safety solver for computer Go},
year = {2004},
location = {Ramat-Gan, Israel},
booktitle = {Computers and Games 2004}
}
@inproceedings{cutumisu-05-scriptease,
author = {Maria Cutumisu, Matthew McNaughton, Duane Szafron, Thomas Roy, Curtis Onuczko, Jonathan Schaeffer, Mike Carbonaro},
title = {ScriptEase - A Demonstration of Ambient Behavior Generation for Computer Role-Playing Games},
booktitle = {Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment International Conference},
year = {2005},
isbn = {1-57735-235-1},
location = {Marina del Rey, CA},
publisher = {AAAI Press},
address = {Menlo Park, CA, USA},
}
@inproceedings{mcnaughton-04-scriptease,
author = {Matthew McNaughton, Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, James Redford and Dominique Parker},
title = {ScriptEase: Generative Design Patterns for Computer Role-Playing
Games.},
booktitle = {ASE},
year = {2004},
pages = {88-99},
ee = {http://csdl.computer.org/comp/proceedings/ase/2004/2131/00/21310088abs.htm},
crossref = {kbse-2004}
}
@proceedings{kbse-2004,
title = {19th IEEE International Conference on Automated Software
Engineering (ASE 2004), 20-25 September 2004, Linz, Austria},
booktitle = {ASE},
publisher = {IEEE Computer Society},
year = {2004},
isbn = {0-7695-2131-2}
}
@article{ ferretti-04-novel,
author = "S. Ferretti, M. Roccetti",
title = "A Novel Obsolescence-Based Approach to Event Delivery Synchronization in Multiplayer Games",
journal = "International Journal of Intelligent Games \& Simulation (IJIGS)",
volume = "3",
number = "1",
year = "2004",
month = "March"
}
@InProceedings{pickett-05-pnfg,
author = {Christopher J. F. Pickett and Clark Verbrugge and
F\'elix Martineau},
title = {{(P)NFG}: A Language and Runtime System for
Structured Computer Narratives},
booktitle = {Proceedings of the 1st Annual North American Game-On
Conference {(GameOn'NA 2005)}},
pages = {23--32},
year = 2005,
month = aug,
publisher = {Eurosis}
}